This really only applies to grounded opponents. Another great thing about the GE is that it's a free morph opportunity as well, and you can set up great juggle combos off them easily, but pulling them off is up to your own abilities. when in the air the soul gets pulled out of the body of his victim and the body falls into a pile of green glob and Bones. Shang Tsung (尚宗 - pinyin: shàng zōng) is a fictional boss and player character from the Mortal Kombat series. A powerful, deadly sorcerer and a primary villain in the Mortal Kombat franchise, Shang Tsung is a shape-shifter who needs to consume souls in order to sustain his health and life. Browse more videos. Morph and GE related Combos of various degrees of difficulty: Sheeva: Forward, Down, Forward, Low Kick, Low Kick. 1. aaDouble Fireball, [Ermac], teleport punch, aaHP, Lift, aaHPHP, aaHP, fireball 8 hits about 47% Shang Tsung - Rank: 21 Shang Tsung is a low tier character, near the bottom, perhaps in the 20s, but the fact that he has an infinite at his disposal and large easy morph combos off a single ground eruption, with some effort means he cannot be last even though basically he is less capable than most. Motaro: Forward, Down, Back, High Punch. Reptile: Run, Block, Block, High Kick. GE, [Reptile] - as many aaHPHP whiff elbow dashes, as possible on whatever character you're against, for example, GE, [Reptile] aaHPHP, whiff dash X3, uppercut, 10 hits 75% If you do one from full screen as Jax is about to do his missile, chances are the third will GE will miss so you will need to watch for this and compensate combos. Double Fireball: Back, Back, Forward, High Punch. Shang Tsung es un brujo que tiene que consumir almas para sostener su salud y vida. Uppercuts have a reasonable amount of morph safety, as do juggle Fireballs, and the GE is obviously the safest. Shang turns into a big green viper which then eats his victim whole. Generally after a RH, or especially an anti air RH, a morph is free, so have an idea of who you would like to use in those situations. Jax: Forward, Forward, Down, Low Punch. Volcanic Eruption: Forward, Back, Back, Low Kick. A powerful evil warlock, he is a demonic shapeshifter who absorbs the living souls of those he defeats in order to maintain his youth and power and is able to change his appearance, including by morphing into other characters while retaining their abilities and movesets in-game. Originally from Earthrealm, Shang Tsung's magical abilities led him to discover the realm of Outworld. Also, he has a hard time ducking certain projectiles if you're a hair late, watch out for this. Johnny Cage: Forward, Down, Forward, High Punch. Shang Tsung is a low tier character, near the bottom, perhaps in the 20s, but the fact that he has an infinite at his disposal and large easy morph combos off a single ground eruption, with some effort means he cannot be last even though basically he is less capable than most. Mileena: Run, Block, High Kick. (MK3, UMK3, MKT) Animality: Shang Tsung vira uma cobra e engole o oponente. [when aware of being Sub for a while] aaHP, freeze, or aaFreeze, aaHP, freeze (kill whatever time is necessary) [Shang][Kung Lao] to infinite variations or Ermac and anyone of his various ridiculous combos. When Shao Kahn overtakes the Earth, he needs Shang Tsung to help locate the surviving humans. GE, [Liu Kang] aaHPHP, JK, Air Fireball, Dragon Kick 8 hits 70% :) The original boss of MK1 became an iconic fighting game character. 4. His primary outfit in MK 2011 also has cobras designed in his shoulders, back and belt. 12. Many juggle combos simply do not work on him, so take notice that people will have to significantly modify combos on him, generally doing a lot less to him. They have significant pauses in them that result in breaks constantly. MKII Jax: Down, Forward, Back, High Kick. The Flaming Skulls (fireballs in the general gaming world) have existed since MK1, but in MK3 they were changed significantly. Remember, if you are Shang Tsung, you are also, at limited durations, Kabal, Kung Lao, Kano, Ermac, etc. Tsung is Shao Kahn's lead sorcerer. 10. Kintaro: Hold Low Punch) for 3 seconds and release. Kitana: Forward, Down, Forward, Run. Sindel: Back, Down, Back, Low Kick. He will forever rule the Earth with his own brand of evil. Raiden : Down, Back, Forward, Low Kick. Triple Fireball: Back, Back, Forward, Forward, High Punch. 5. Stryker: Forward, Forward, High Kick. LK, LK, RUN, RUN, D (No Block in Winning Round) (Past Sweep). If you mix these characters up with others like Reptile and Kitana who have completely different strategical defense, you'll have your opponents guessing, and adapting constantly. He has now been granted more power than ever. The Ground Eruption (GE) is a very interesting move, similar to his fireballs, but sets up free juggles if they connect.
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